Here’s our newest listing on Reddit. I love reading all of your comments!
We’ve made a lot of changes over the past couple weeks in order to accommodate 1.13.1 and the larger player base! We knew the server would be busier once the new version dropped – but we weren’t prepared for the amount of players trying to play at once. Needless to say, our server was not set up to support 100-150 players online at once, and we’ve needed to make some pretty drastic changes quickly in order to support everyone trying to play.
Please let us know what you think of the recent changes on Altitude:
As you all know, we’ve been struggling to support more people on Altitude – we’ve reached a point where Altitude can’t hold everyone who wants to be a part of it! Since Altitude is almost always full, some members would have eventually given up and left to go find another server. I believe that everyone here is part of Altitude because they like the features we offer and the way we run our server, so rather than making some of our members leave and find a random server, I’m opening a new survival server that is almost an exact copy of the original! I’m going to make ranks, McMMO data, and MyPets will sync between the servers, but everything else – including the world itself will be different.
This means that now you will need to decide which server you want to play on: Apex (the existing server) or Summit (new server)? Please keep in mind these are basically two entirely different survival servers – you are not intended to plan on both! Just choose one that has all your friends, and call it home. Both servers will have 50 slots, and Donor exclusive access is being enabled on both.
Anyone that chooses “Summit”, our new survival server, can reach out to an admin to have their stuff (home, chests/shulkers, and eco balance) moved to the new server. If you haven’t started playing yet we _strongly_ recommend you join the new server, because there will be more space!
Summit server IP: summit.alttd.com
There is a lot of unexpected lag on the 1.13.1 server. At this time we are not sure why the server is struggling to run on 1.13.1 when it was running just fine on 1.12.2. It will likely take some time for us to fix. We first need to watch the server’s performance during normal operation carefully, taking reports of RAM utilization, CPU usage, and network bandwidth. At this time I am attempting to figure out how many players the server can handle so that I can set a safe player limit.
Note: until we figure out the source of this lag, we are disabling donor’s ability to join when the server is full. This must be done to prevent the entire server from grinding to a halt and freezing up.
The time has finally come: our OFFICIAL 1.13.1 server is public! It’s been a tough wait, but we’ve finally made it, and we hit some major milestones along the way.
Over the past couple of months our community has grown tremendously. We have over 1,300 transfer plots claimed, and we pushed the limit of how many players the server can handle! Last month was also an incredible month for donations, and thank to all of your contributions we’ve been able to upgrade our hardware and commission some awesome new plugins.
You can use the same IP as before (play.alttd.com) to connect to the server. Remember: you’ll need a 1.13.1 client to do so! Once you log in, you’ll have a tough decision to make: do you search for a place to live or all the hidden treasure for the 1.13.1 event? The 1.13.1 event ends in two weeks from today, good luck!
Mojang has officially released 1.13 today! We still aren’t quite ready to update the server, but everyone should make sure that they are ready, cause it will be soon! Our plan is to update as soon as we possibly can, and there might not be much of a warning ahead of time, so it is important to make sure you have all the stuff you want to keep in the transfer world at all times!
You can access the transfer world with _/transfer_ in-game.
The server ran out of disk space this morning during a routine backup, resulting in the server no longer being able to write to any files and crashing. The cause of this issue was a new backup script, that was written a few days ago to fix some lag during backups, failing to delete pending-backups after they are offloaded to the backup server. We’ve fixed the script, however this event has corrupted some data on the server and we are looking into options to restore the corrupted data.
11:28AM EST: The server is now back online, sorry about the downtime! If you notice anything unusual please report it to email@example.com or on Discord!
10:38AM EST: The most recent backup that is safe to restore from was last night at 11:00PM EST. Anything between now and then will be lost. We are working on restoring from that backup now
Even though this is still not a official date and they could change it, I think it’s time for another update about our status surrounding 1.13.
Once 1.13 is released, it will likely be a few more weeks until we are able to update too. We need to wait for Spigot, the program this server runs on, to update as well, along with all of the plugins that we use.
The good news is that the team behind Spigot have gotten much faster at updating over the years. It used to take several months, and now they’ve got it down to usually a couple weeks. They’ve had a test server running for a few months now too, so we know they are making progress. Most of our plugins should also be compatible with 1.13 already – I’ve been told that most 1.12 plugins will work as long as they’ve been updated to use item names instead of item ID’s (and they definitely should be). If there are a few plugins that aren’t compatible, they should be able to update soon, because the API has been available for several months now.
There are also a few custom plugins that we need to have written for 1.13. The new warp plugin isn’t finished yet, and we are working on a custom auto-rank plugin that will fix all of the bugs that the current one has. All in all, though, we should expect to be able to update to 1.13 relatively soon after the official release, I’m hoping for a couple weeks later at the most. If necessary, we will temporarily drop some features in order to update sooner – as long as they aren’t completely necessary (examples: McMMO, MyPet, warps)
1.13 is getting closer! We are officially in the second quarter of the year, which is when Mojang predicted the new version would be released. We still don’t have an exact date, but everyone needs to make sure they are prepared NOW so that we can update as soon as it’s released. Watch the video above for more info.