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Author: 8bitx

Unexpected 1.13.1 Lag

Unexpected 1.13.1 Lag

There is a lot of unexpected lag on the 1.13.1 server. At this time we are not sure why the server is struggling to run on 1.13.1 when it was running just fine on 1.12.2. It will likely take some time for us to fix. We first need to watch the server’s performance during normal operation carefully, taking reports of RAM utilization, CPU usage, and network bandwidth. At this time I am attempting to figure out how many players the…

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1.13.1 is Finally Here!

1.13.1 is Finally Here!

The time has finally come: our OFFICIAL 1.13.1 server is public! It’s been a tough wait, but we’ve finally made it, and we hit some major milestones along the way. Over the past couple of months our community has grown tremendously. We have over 1,300 transfer plots claimed, and we pushed the limit of how many players the server can handle! Last month was also an incredible month for donations, and thank to all of your contributions we’ve been able…

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Final 1.12.2 Goodbye!

Final 1.12.2 Goodbye!

Thank you all for the great adventures and memories on 1.12.2! We are finally saying goodbye to that old world and moving on to new adventures and new experiences with 1.13.1. Thank you to everyone who came along on the journey! Here’s a final group photo to remember the times. We peaked at 85 people online during this photo!

24 Hour Notice & The 1.13 Team

24 Hour Notice & The 1.13 Team

The 1.13.1 upgrade is only 24 hours away, so make sure you have all the stuff you want to keep in your transfer plot! In roughly 22 hours I will be closing the current server so that I can install the new one! Also, I want to take a moment to thank everyone who has helped with this update. It would not have been possible without the help over the entire staffing team and the community here on Altitude. It…

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Planning for Thursday Release

Planning for Thursday Release

Good morning! After a long, long wait, and many hurtles to overcome, I believe we are finally near ready to release the 1.13.1 server! There are a few things that aren’t ready yet (like creative and MyPet!), and I am sure that once the server goes public there will be lots of new bugs to fix, but we are at a point where the server seems overall pretty stable, and our small beta-testing team is struggling to find any more…

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1.13.1 Server Plugins Almost Done!

1.13.1 Server Plugins Almost Done!

Hey everyone! Over the past couple weeks we’ve been finalizing everything for the new 1.13.1 server. As many of you know, the new player warp plugin is finished (we are making some last-minute minor tweaks), and now the same developer has finished our new playtime-ranking plugin! We are aware of the issues with the current AutoRank plugin, and are very excited to have our own in-house plugin starting with 1.13.1. The new command to check playtime will be **/playtime [name]**,…

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Chest Glitch Update: Affects all chests on borders!

Chest Glitch Update: Affects all chests on borders!

We’ve just been informed that the “chests on chunk borders losing items” bug effects chests that are TOUCHING borders too. We initially thought that the bug only effected double chests that were _crossing_ borders, but this was not correct. The bug could cause any chest, shulker, or other storage block to lose some of it’s contents during 1.13 conversion if it is _touching_ a chunk border. Staff are already going through the plots and fixing any that are affected by…

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Sneak Peak: New 1.13.1 Server Map

Sneak Peak: New 1.13.1 Server Map

Here is a sneak peak of the map for the new 1.13.1 server! The dynmap just finished rendering a few minutes ago. The black areas you see are places that nobody has been to yet. Every month, when the world expands, the new areas will start out black and slowly fill in as players explore them.

1.13.1 Treasure Hunt – Our Biggest Event Ever!

1.13.1 Treasure Hunt – Our Biggest Event Ever!

Hello everyone! As you may have heard, there’s been a 1.13(.1) event in the works for quite some time now. With the server release hopefully only a few days away, it is finally time to announce the event: a server-wide underwater treasure hunt that spans the entire 18K by 18K world! Hidden throughout the entire world are roughly 5,000 little chests, like the one shown above, each one with some loot inside and an Event Tag. You can find these…

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Pregen Cancelled? Using Async Gen Instead?

Pregen Cancelled? Using Async Gen Instead?

Hey guys, I’ve been holding off from making announcements because I do not want to provide any inaccurate information or etas, but I would like to update you on what has been going on: Aikar, one of the developers of Paper, is working on a few feature: async chunk generation. This will allow the server to generate the world on multiple CPU threads rather than just one, and will hopefully fix lag normally caused by world generation. This feature came…

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