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Month: September 2018

Fixing Lag Every Day

Fixing Lag Every Day

Every day we are trying new things to fight the lag and support the size of this community. The amount of people wanting to play is way larger than we ever anticipated, and the inefficiency of 1.13’s code is way worse than we thought. Every day we are making changes to test solutions and learn more about what’s causing the lag. For example, today I have temporarily disabled natural hostile mob spawning to see how they effect server performance. It…

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Replacing Residence with GriefPrevention

Replacing Residence with GriefPrevention

Due to the amount of issues we are having with Residence, we are reverting back to GriefPrevention for land claiming. Residence will remain on the server for a short period of time so that everyone can delete their Residence claims and re-protect their land with GriefPrevention instead. We’ve changed some settings in GriefPrevention so that players do _not_ earn claim blocks over time by playing. Instead, you must buy claim blocks with /buyclaimblocks. This way, you can buy as many…

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Unexpected 1.13.1 Lag

Unexpected 1.13.1 Lag

There is a lot of unexpected lag on the 1.13.1 server. At this time we are not sure why the server is struggling to run on 1.13.1 when it was running just fine on 1.12.2. It will likely take some time for us to fix. We first need to watch the server’s performance during normal operation carefully, taking reports of RAM utilization, CPU usage, and network bandwidth. At this time I am attempting to figure out how many players the…

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1.13.1 is Finally Here!

1.13.1 is Finally Here!

The time has finally come: our OFFICIAL 1.13.1 server is public! It’s been a tough wait, but we’ve finally made it, and we hit some major milestones along the way. Over the past couple of months our community has grown tremendously. We have over 1,300 transfer plots claimed, and we pushed the limit of how many players the server can handle! Last month was also an incredible month for donations, and thank to all of your contributions we’ve been able…

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Final 1.12.2 Goodbye!

Final 1.12.2 Goodbye!

Thank you all for the great adventures and memories on 1.12.2! We are finally saying goodbye to that old world and moving on to new adventures and new experiences with 1.13.1. Thank you to everyone who came along on the journey! Here’s a final group photo to remember the times. We peaked at 85 people online during this photo!

24 Hour Notice & The 1.13 Team

24 Hour Notice & The 1.13 Team

The 1.13.1 upgrade is only 24 hours away, so make sure you have all the stuff you want to keep in your transfer plot! In roughly 22 hours I will be closing the current server so that I can install the new one! Also, I want to take a moment to thank everyone who has helped with this update. It would not have been possible without the help over the entire staffing team and the community here on Altitude. It…

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Planning for Thursday Release

Planning for Thursday Release

Good morning! After a long, long wait, and many hurtles to overcome, I believe we are finally near ready to release the 1.13.1 server! There are a few things that aren’t ready yet (like creative and MyPet!), and I am sure that once the server goes public there will be lots of new bugs to fix, but we are at a point where the server seems overall pretty stable, and our small beta-testing team is struggling to find any more…

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1.13.1 Server Plugins Almost Done!

1.13.1 Server Plugins Almost Done!

Hey everyone! Over the past couple weeks we’ve been finalizing everything for the new 1.13.1 server. As many of you know, the new player warp plugin is finished (we are making some last-minute minor tweaks), and now the same developer has finished our new playtime-ranking plugin! We are aware of the issues with the current AutoRank plugin, and are very excited to have our own in-house plugin starting with 1.13.1. The new command to check playtime will be **/playtime [name]**,…

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Chest Glitch Update: Affects all chests on borders!

Chest Glitch Update: Affects all chests on borders!

We’ve just been informed that the “chests on chunk borders losing items” bug effects chests that are TOUCHING borders too. We initially thought that the bug only effected double chests that were _crossing_ borders, but this was not correct. The bug could cause any chest, shulker, or other storage block to lose some of it’s contents during 1.13 conversion if it is _touching_ a chunk border. Staff are already going through the plots and fixing any that are affected by…

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Sneak Peak: New 1.13.1 Server Map

Sneak Peak: New 1.13.1 Server Map

Here is a sneak peak of the map for the new 1.13.1 server! The dynmap just finished rendering a few minutes ago. The black areas you see are places that nobody has been to yet. Every month, when the world expands, the new areas will start out black and slowly fill in as players explore them.